ISSN 2079-3537      

 
 
 
                                                                                                                                                                                                                                                                                                                                                                                                                                                                             
Scientific Visualization
Issue Year: 2015
Quarter: 4
Volume: 7
Number: 4
Pages: 20 - 26
Article Name: THE SIMPLE METHOD OF THE RGB TO SPECTRUM CONVERSION FOR TASKS OF PHYSICALLY BASED RENDERING
Authors: V. Afanasiev (Russian Federation), A. Ignatenko (Russian Federation), A. Voloboy (Russian Federation)
The paper is recommended by program committee of 25th International Conference on Computer Graphics and Vision GraphiCon’2015.
Address: V. Afanasiev
vafanasjev@graphics.cs.msu.ru
Keldysh Institute of Applied Mathematics RAS
Graphics & Media Lab, CS MSU

A. Ignatenko
ignatenko@graphics.cs.msu.ru
Keldysh Institute of Applied Mathematics RAS
Graphics & Media Lab, CS MSU

A. Voloboy
voloboy@gin.keldysh.ru
Keldysh Institute of Applied Mathematics RAS
Graphics & Media Lab, CS MSU
Abstract: Physically based rendering often requires simulation the effects of wave optics such as dispersion, interference, diffraction. However, even if a model of the wave phenomenon is known we have a problem getting the input data for rendering because the majority of the available methods allows to get the color and intensity of the radiation, but not its spectrum. And devices for spectrum measuring are complex, expensive and difficult to access. This article describes a simple and flexible iterative method for the spectrum construction from RGB color, which allows to build the result taking into account the specified limitations relevant to rendering task requirements.
Language: English


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