ISSN 2079-3537      

 
 
 
                                                                                                                                                                                                                                                                                                                                                                                                                                                                             
Scientific Visualization
Issue Year: 2014
Quarter: 4
Volume: 6
Number: 4
Pages: 50-60
Article Name: MODELING AND VISUALIZATION OF 3D VIRTUAL CONSOLES IN SIMULATORS
Authors: M.V. Mikhaylyuk (Russia), M.A. Torgashev (Russia)
  The paper is recommended by program committee of 24th International Conference on Computer Graphics and Vision GraphiCon’2014.
Address: M.V. Mikhaylyuk
mix@niisi.ras.ru
Institute for System Analysis, Russian Academy of Sciences, Moscow , Russia
 
M.A. Torgashev
mtorg@mail.ru
Institute for System Analysis, Russian Academy of Sciences, Moscow , Russia
Abstract: The article discusses the technology of modeling and visualization of three-dimensional virtual consoles using elements of virtual reality. The technology includes the creation of panels with the help of three-dimensional modeling system 3D MAX, stereo visualization, modeling the user impact on the consoles elements, motion simulation of these elements as a result of the impact, as well as the creation and calculation of functional circuits.
The developed technology allows to perform such tasks as modeling of real consoles of complex dynamic systems and the development of new consoles with their ergonomic study. Interaction with the elements of consoles is implemented in several ways: using a computer mouse, using the virtual hand and by he real hand of the operator in stereo mode using a tracking system and computer gloves. While interacting the collisions are monitored and the dynamics of virtual objects is calculated according to their characteristics. There are supported following  elements of 3D consoles: buttons, toggles, switches and regulators. As a result of interaction the control signals to actuators are generated using functional circuits. Specially designed interactive editor allows to build complex control circuits from an extensive library of function blocks that implement various functions.
Language: Russian


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